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Sunday, 25 November 2012
Saturday, 24 November 2012
Foley Sound Fight Sequence
This task involved editing and filming a title sequence, once this stage was completed we muted the sound to add Foley sound; this would emphasis the sound created and form a sense of realism for the audience. This task involved editing and filming a title sequence, once this stage was completed we muted the sound to add Foley sound; this would emphasis the sound created and form a sense of realism for the audience. We began by brainstorming potential ideas, after every ones contributions we narrowed it down and then chose our favourite story. We then used a storyboard to plan and layout our idea; I really like using this technique because it presents our idea in a visual form and gives us accurate information we may need whilst filming. After completing this stage we went onto to filming our sequence and then edited it to form a clear storyline involving a long shot, close up and a point of view. Once completed we proceeded to watching the clip several times to understand what sound we needed, we then went onto creating the Foley sound; we did this by using carrots and celery for the crushing of bones, walnuts for the walking stick, creaky door, light switch, phone beep etc. In order to have our sounds in sync with the movement in the sequence we watched and created the sound at the same pace as on screen; I found this quite difficult at first because it was hard to form the sound at the right time, but after some practise it became easier. Once satisfied with the sound outcomes it was time to involve it in the sequence, we did this on final cut pro which made it simple to sync the sound in the right places. Overall this task helped me understand the importance of Foley sound, to emphasis key points and create a sense of realism. I learnt how to create suitable/believable sounds using everyday objects, and this task will help me when creating my title sequence because I now have the knowledge to form, edit and create an effective outcome involving sound.
Genre 19/11/12
The aim of this lesson was to understand how we recognised genre, we began by watching a film titled 'The Game'; we watched it several times - this allowed us to identify key aspects E.g. Setting, themes etc.
To help me discover the main points I used the technique known as 'STINCS', which I had learnt in my previous lesson.
Setting - 1960's, big house (country house), birthday party.
Theme - Friendship, Family, Love, Loneliness, Neglect, Identity (Father Figure), Childhood, Age and Physiological.
Iconography - Black clothing of a child may represent he is evil as he pushes another child into a pool, this juxtaposes with another child in white which connotes purity - these suggest a positive and negative tone/ personality.
The child is then left standing on his own as the father walks away - this shows how the father wants to be seen as a loving family; as he stood next to his son for a capturing of a photo. However the family is truly broken underneath.
Narrative - The film is about a man who appears to be depressed with negative thoughts, he is trying to escape from his life because he doesn't know who his true identity is. He then makes a decision which changes his life dramatically, in which the results may not be positive. So does the outcome contain a happy ending? - this sets off an enigma to the audience.
Style -Puzzles falling apart is in sync with the film's name, and may foreshadow how something breaks down in the film; whether it be of a person/character we are yet to know. Old style - E.g. the film reel could represent the characters past, maybe regret?
Orange tone - Represents the ageing of something but could also foreshadow a fire.
Music is calm and elegant, this builds up tension and sets off an enigma, the use of a piano is significant because this intrument is created for only one person which reinforces the theme loneliness and could show he is left to play on his own because his father walked away.
How can we tell 'The Game' is a thriller?
Colours involve mainly black and white, which is dark.
Lighting is also dark and mysterious.
Hint of sinister - child pushes other child in pool.
Child being left on his own.
Splashing of water over face.
Orange toned.
To help me discover the main points I used the technique known as 'STINCS', which I had learnt in my previous lesson.
Setting - 1960's, big house (country house), birthday party.
Theme - Friendship, Family, Love, Loneliness, Neglect, Identity (Father Figure), Childhood, Age and Physiological.
Iconography - Black clothing of a child may represent he is evil as he pushes another child into a pool, this juxtaposes with another child in white which connotes purity - these suggest a positive and negative tone/ personality.
The child is then left standing on his own as the father walks away - this shows how the father wants to be seen as a loving family; as he stood next to his son for a capturing of a photo. However the family is truly broken underneath.
Narrative - The film is about a man who appears to be depressed with negative thoughts, he is trying to escape from his life because he doesn't know who his true identity is. He then makes a decision which changes his life dramatically, in which the results may not be positive. So does the outcome contain a happy ending? - this sets off an enigma to the audience.
Style -Puzzles falling apart is in sync with the film's name, and may foreshadow how something breaks down in the film; whether it be of a person/character we are yet to know. Old style - E.g. the film reel could represent the characters past, maybe regret?
Orange tone - Represents the ageing of something but could also foreshadow a fire.
Music is calm and elegant, this builds up tension and sets off an enigma, the use of a piano is significant because this intrument is created for only one person which reinforces the theme loneliness and could show he is left to play on his own because his father walked away.
How can we tell 'The Game' is a thriller?
Colours involve mainly black and white, which is dark.
Lighting is also dark and mysterious.
Hint of sinister - child pushes other child in pool.
Child being left on his own.
Splashing of water over face.
Orange toned.
Friday, 23 November 2012
Sound Design - 5/11/12
The aim of this lesson was to be able to indicate what the three different types of sound design are.
What is sound design?
Sound design is the creation and layering of dialogue, background noise and other sound effects to create a sophisticated and aural enivronment.
What does it involves?
Diegetic Sound: Sound which exists in the world of the film.
Non-digetic: Sound which does not exist in the world of the film.
Incidental sound/ music: Music added to enhance the feeling/ mood of a scene.
Contrapuntal sound/music: Music which doesn't seem to 'fit' the scene.
Sound bridge: Music/ sound effects which create a transition between two scenes.
Dialogue: Characters speaking.
Voice over: Non-digetic - usually the voice of a character- narrator or their thoughts.
Foley: Enhancement of sounds carried out in editing.
Three main styles
Realism: Natural sounds which are realistic to the viewer.
Hyper-realism: Exaggeration of sounds
Unrealism/Surrealism: Sound which wouldn't normally be heard; doesn't 'fit' the scene (unrealistic)
Key Points
Dialogue track: Dialogue recorded separately
Wild track: Audio which is recorded but is not in sync with the footage E.g. Rainforest background noises.
Foley track: The use of additional sound.
Soundtrack: Adding music
What is sound design?
Sound design is the creation and layering of dialogue, background noise and other sound effects to create a sophisticated and aural enivronment.
What does it involves?
Diegetic Sound: Sound which exists in the world of the film.
Non-digetic: Sound which does not exist in the world of the film.
Incidental sound/ music: Music added to enhance the feeling/ mood of a scene.
Contrapuntal sound/music: Music which doesn't seem to 'fit' the scene.
Sound bridge: Music/ sound effects which create a transition between two scenes.
Dialogue: Characters speaking.
Voice over: Non-digetic - usually the voice of a character- narrator or their thoughts.
Foley: Enhancement of sounds carried out in editing.
Three main styles
Realism: Natural sounds which are realistic to the viewer.
Hyper-realism: Exaggeration of sounds
Unrealism/Surrealism: Sound which wouldn't normally be heard; doesn't 'fit' the scene (unrealistic)
Key Points
Dialogue track: Dialogue recorded separately
Wild track: Audio which is recorded but is not in sync with the footage E.g. Rainforest background noises.
Foley track: The use of additional sound.
Soundtrack: Adding music
Johnny English Reborn Title Sequence
For this task
my group had to choose a similar film to our one, in which we would analyse the
title sequence. We chose this film because it met many of our expectations for
our film and also included one of the actors we will be using to play a similar
role to the one presented here.
The title sequence opens with a split screen,
one containing a man and the other a computer like system, this represents a
sense of organisation because both screens are symmetrical to one another. His
deep red clothing can foreshadow blood and violence but this juxtaposes with
the style of the clothing as it appears to resemble a traditional Buddhist
Chivara (Robe) which resembles a sign of peace. The typeface resembles a
keyboard font in which the letters appear as if you are typing them; this
technique involves the audience by making them feel a part of the action. The fact
the letters are appearing at a fast pace may foreshadow the life of the agent
and how everything is always happening so quickly. The font is also presented in
capital letters which gives the sense of urgency and importance and the white
colour of the font connotes purity but this conflicts with the black background
which suggests an evil side – this gives the audience an insight to personality
traits we may see throughout the film. We only see the last name of the
character which can show he has a hidden identity, this is a key aspect in most
action films – this also creates an enigma because you want to find out who
this character really is. The photo then breaks away into an image of an earth
which may foreshadow how earth breaks the character up, this suggests conflict
and defeat. We can clearly understand that this character is on a plane because
of the text, this gives the hint of travelling which is another key aspect to
the genre, and the futuristic image suggests hi- technology will be featured in
the film. The movement of the line can show the travel of the character but the
fact the line is red connotes blood and violence which can show how his
journeys will not be peaceful.
We then see
an image of an explosion with a man in a smart suit walking through it but his
face is not shown which conceals his identity, the movement is slow which emphasises
the character is undefeatable but this juxtaposes with the other image; the
explosion has completely hidden the name which suggests the fire has beaten
him. However a silhouette of a gun is then shown among the explosion which
foreshadows the agent fighting back, this could also show how he has caused this
dramatic event; the faded circular image around the gun reminds me of a dial
you would see in a car which suggests speed and action. The orange toned fire
is an opposition to the blue earth, this also suggest violence and conflict.
The actors
name then slides in, this is at a slant which is evidence of the speed related
to this character, the fact there is a bright light reflecting off of the font
shows how the actor will be playing the protagonist, because light is seen as a
sign of hope.
He is wearing
a smart suit with a bow tie which suggests wealth and pride; it also shows the
audience it will be a modern film. And then 8 seconds into the title sequence
we get our first glimpse of the agents face, but the quick shot does not reveal
who he really is. However it does suggest a comedic side to the film as the
character is seen to be blowing the smoke away from his gun; this is often seen
as a humorous action and foreshadows the agent winning his battle – which also
gives you an insight to the outcome of the film.
A simple
outline of a target is then shown which suggests how the character is always
aware of the antagonist and is always prepared to take action with accurate
outcomes. The use of the image of the agent’s hand holding a gun shows how he
is independent and is able to work on his own but produce good outcomes – as
the audience we know having five hands is abnormal which symbolises this
character isn’t normal and can work as if it was many people working together. This
action also reminded me of a five star rating which shows he has outstanding
expectations. The fact he is seen next to this image doing some ‘kung fu’
action moves yet again suggests comedy, because these actions are not seen as
serious which shows how the violence will not be as serious as we first thought
towards the beginning of the sequence. This also suggests the target audience
of this film will be children because the agent uses childlike movements to
portray his character.
The circular
image is then changed to a roulette table which reinforces the gambling aspect
of the film; this shows how the gambling will play an important role in the
action because the previous image was of a gun. This could also present an
antagonist to the character because even though he thought he had previously destroyed
it, it came back.
Another character
is then shown; it is a silhouette of a woman, this shot appears to be slower
than the previous fast paced ones, this emphasises the femininity of the
character and the elegance she with holds. The shape of her body is emphasised
as she slightly moves which contributes to the male gaze, this could also imply
a romance as her hand reaches out, this may foreshadow she is reaching out for
the agent; the fact she is shown in front of fire also shows she is
undefeatable which presents how she has a similar personality to the agent
creating a ‘perfect’ love story throughout the narrative.
The split screen then stops and puts the main focus on a taxi travelling at high speeds, the red bus is a typical icon of London and the traffic cones in the back ground could foreshadow this action coming to an unexpected halt!
The music throughout the sequence is of a fast pace and upbeat suggesting a joyful mood but this suddenly pauses when a shot of the protagonist is shown, he has he legs crossed in silence; this refers back to the beginning of the sequence and his Buddhist clothing. This could be an indication of his faith but the setting of a taxi shows how this is not to be taken seriously. As the audience we are facing the character which shows how we will have an involvement in the film, but the fact the driver is not shown suggests a hidden identity and gives the audience an enigma to why the driver is being kept in secrecy when he is a huge part of the action?
Overall I feel this title sequence analysis has expanded my knowledge on action, comedy films because it has presented several ways in which I can present my title sequence to involve my genre and sub-genre.
22/10/12
This lesson consisted of the
title sequence 'Se7en', we each got given a question on a micro feature which
we had to analyse and complete. I was given "What is the effect of the
music throughout the title sequence?"
The opening sequence begins with a loud, explosion like sound; this gave the effect of my heart beaten fast as it put me on edge from the very beginning. I feel this impact of the opening creates a foreshadowing of conflict and violence. The repetitive sieve sound reminded me of a slight metal sound and may express violence, the squeaky door then gave a creepy feeling, as if someone is trying not to be seen - opens the door slowly. A constant scratching sound creates a mysterious setting with an uncomfortable feeling. The music could foreshadow the destructive consequence of the film, and the reparative beat may represent the heartbeat of the character, as it doesn't change pace which gives us an insight to the character's personality- not fazed by anything/ use to the things he is doing.
The repetitive sounds also builds up tension, the audience is waiting for something to happen, it could also represent how the narrative is quite repetitive and the actions never ending E.g. Slicing layers of skin off thumb is shown several times. The sound then begins to slightly increase its pace which could foreshadow something is getting closer; this contributes to the audiences enigma because they are yet to discover what it is. Towards the ending of the sequence the only words spoken are "You’re getting closer to God", these emphasises the seven sins and shows how death may be near.
Overall I feel this lesson contributed to my knowledge of the use of sound and showed how sounds can have a deeper meaning than what’s seen on the surface E.g. Scratch sounds may be a representation of violence.
Analysing the title sequence Splice to discover genre
Colour: The constant use of green connotes organic and nature, at first I felt it looked like a close up of a leaf but then I came to the conclusion the colour was representing a scientific aspect which gave us an insight to the genre.
Camera: The camera moves in a smooth, floaty way; this suggests it is free to move which we later discover it is how the creature in the womb moves.
Music: The use of a piano connotes a peaceful environment but is disturbed by the stringed instruments, this juxtaposition could foreshadow conflict.
Personal Notes: Microbe/ bacteria - disease?
Scales - sea creature?
Alien - science fiction
Circular light - birth.. Connects the start and end of life.
Setting: Where/ when the film is set
Theme: Overall mood and tone, what it is really about E.g. Love, jealousy, voyeurism.
Iconography: Costume, Props, Makeup etc - relevant to genre.
Narrative: What the story is about.
Characters: Who are they? What are they like - Protagonist, Antagonist
Style: Cinematography,Sound,Editing.What the film will look like/feel like throughout the film.
I feel 'STINCS' will be very helpful when analysing title sequences in the future because it breaks down each section i need to look at and identify.
The opening sequence begins with a loud, explosion like sound; this gave the effect of my heart beaten fast as it put me on edge from the very beginning. I feel this impact of the opening creates a foreshadowing of conflict and violence. The repetitive sieve sound reminded me of a slight metal sound and may express violence, the squeaky door then gave a creepy feeling, as if someone is trying not to be seen - opens the door slowly. A constant scratching sound creates a mysterious setting with an uncomfortable feeling. The music could foreshadow the destructive consequence of the film, and the reparative beat may represent the heartbeat of the character, as it doesn't change pace which gives us an insight to the character's personality- not fazed by anything/ use to the things he is doing.
The repetitive sounds also builds up tension, the audience is waiting for something to happen, it could also represent how the narrative is quite repetitive and the actions never ending E.g. Slicing layers of skin off thumb is shown several times. The sound then begins to slightly increase its pace which could foreshadow something is getting closer; this contributes to the audiences enigma because they are yet to discover what it is. Towards the ending of the sequence the only words spoken are "You’re getting closer to God", these emphasises the seven sins and shows how death may be near.
Overall I feel this lesson contributed to my knowledge of the use of sound and showed how sounds can have a deeper meaning than what’s seen on the surface E.g. Scratch sounds may be a representation of violence.
Analysing the title sequence Splice to discover genre
Colour: The constant use of green connotes organic and nature, at first I felt it looked like a close up of a leaf but then I came to the conclusion the colour was representing a scientific aspect which gave us an insight to the genre.
Camera: The camera moves in a smooth, floaty way; this suggests it is free to move which we later discover it is how the creature in the womb moves.
Music: The use of a piano connotes a peaceful environment but is disturbed by the stringed instruments, this juxtaposition could foreshadow conflict.
Personal Notes: Microbe/ bacteria - disease?
Scales - sea creature?
Alien - science fiction
Circular light - birth.. Connects the start and end of life.
Setting: Where/ when the film is set
Theme: Overall mood and tone, what it is really about E.g. Love, jealousy, voyeurism.
Iconography: Costume, Props, Makeup etc - relevant to genre.
Narrative: What the story is about.
Characters: Who are they? What are they like - Protagonist, Antagonist
Style: Cinematography,Sound,Editing.What the film will look like/feel like throughout the film.
I feel 'STINCS' will be very helpful when analysing title sequences in the future because it breaks down each section i need to look at and identify.
The Art Of Film Title Design Throughtout Cinema History
Titles in silent film –I chose this topic because I really like how it
involves a technique which is rarely used in today’s film productions. I find
it interesting how the titles would not present the narrative or genre through
what they say or the typography used. The limit use of colour – black and white
also meant the story, emotion and tone were unidentified. I find this
interesting because when comparing these designs to modern ones it seems
unbelievable that films attracted so many people; but I appreciate this
technique was the first of its kind and would have been quite astonishing when
the world didn’t have the constant access to films or the creation of coloured
screens. I couldn’t imagine how I would feel about a film if the title sequence
consisted of a black screen presenting white words, I don’t feel I would be
interested because of the lack of knowledge I would have about the film. Modern
title sequences are very important as it consists of the genre, themes, some
character and personalities etc. and the typography represents so much detail
and impact the film may have within itself E.g. Sharp, vivid edges to a letters
would represent anger and violence compared to a curved letter which would show
elegance and would set a calm mood.
I found the similarities of The Man With The Golden Arm and Monsters Inc titles sequence very interesting because they were created years apart, one in a classical time period and the other in the recent modern times but they both almost mirrored each other in there visual and audio contributions. I really like this idea because it shows how older designs are being used to inspire the title sequences of today. The use of geometric shapes are simple but effective and this is presented through both sequences. The similarities in the audio was shocking because they both present different genres and themes – The Man With The Golden Arm is an American drama which involves a heroin addict and Monsters Inc a fantasy, adventure film created for young children and families, it is fun filled and humorous.
Another part of the movement in film studies included a breakthrough in which typography interacted with metaphorical imagery to create its own world; the designers of this technique included Saul Bass and Pablo Ferro. I really like this milestone in the film industry because it not only made me appreciate the design of film titles and the imagination needed to create such dynamic imagery, but it also made me feel as if it is more of an art form because it needs creativity and enthusiasm to present these moving images to an audience in which they had to understand the detail and ideas behind the directors/designers intentions. I also appreciated the creations because of limited technology back then compared to the hi- tech tools we have today; I really found it interesting learning that the designer Maurice Binder worked on the 007 gun- barrel sequence which has now become an iconic aspect to the agent and has been seen by millions. – This shows how the simple design is so effective.
I really enjoyed the power of minimalism because in today’s film industry title sequences often involve many imageries and a dramatic typography which is effective but often not simple. It was interesting to see the simple title sequences such as ‘Alien’ (1979) because I found it truly expressive even though it had little detail. I really like the typography used because it creates and enigma to its audience because we want to know why it is presented with that appearance. The limited colour also creates an effective idea because the black and white form conflict between each other which could foreshadow the conflict in the film.
I found the similarities of The Man With The Golden Arm and Monsters Inc titles sequence very interesting because they were created years apart, one in a classical time period and the other in the recent modern times but they both almost mirrored each other in there visual and audio contributions. I really like this idea because it shows how older designs are being used to inspire the title sequences of today. The use of geometric shapes are simple but effective and this is presented through both sequences. The similarities in the audio was shocking because they both present different genres and themes – The Man With The Golden Arm is an American drama which involves a heroin addict and Monsters Inc a fantasy, adventure film created for young children and families, it is fun filled and humorous.
Another part of the movement in film studies included a breakthrough in which typography interacted with metaphorical imagery to create its own world; the designers of this technique included Saul Bass and Pablo Ferro. I really like this milestone in the film industry because it not only made me appreciate the design of film titles and the imagination needed to create such dynamic imagery, but it also made me feel as if it is more of an art form because it needs creativity and enthusiasm to present these moving images to an audience in which they had to understand the detail and ideas behind the directors/designers intentions. I also appreciated the creations because of limited technology back then compared to the hi- tech tools we have today; I really found it interesting learning that the designer Maurice Binder worked on the 007 gun- barrel sequence which has now become an iconic aspect to the agent and has been seen by millions. – This shows how the simple design is so effective.
I really enjoyed the power of minimalism because in today’s film industry title sequences often involve many imageries and a dramatic typography which is effective but often not simple. It was interesting to see the simple title sequences such as ‘Alien’ (1979) because I found it truly expressive even though it had little detail. I really like the typography used because it creates and enigma to its audience because we want to know why it is presented with that appearance. The limited colour also creates an effective idea because the black and white form conflict between each other which could foreshadow the conflict in the film.
Overall I really enjoyed learning about the developments in the film
industry because each one I have previously mentioned has created such a large
impact on how title sequences are created today; they include all the movements
such as typography – which was a huge leap in title sequences because the
typography used back then still inspires modern designs. I find it truly
amazing to see how quickly the film industry has developed and wonder how much
more the industry will move on.
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