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Saturday 24 November 2012

Foley Sound Fight Sequence


This task involved editing and filming a title sequence, once this stage was completed we muted the sound to add Foley sound; this would emphasis the sound created and form a sense of realism for the audience. This task involved editing and filming a title sequence, once this stage was completed we muted the sound to add Foley sound; this would emphasis the sound created and form a sense of realism for the audience. We began by brainstorming potential ideas, after every ones contributions we narrowed it down and then chose our favourite story. We then used a storyboard to plan and layout our idea; I really like using this technique because it presents our idea in a visual form and gives us accurate information we may need whilst filming. After completing this stage we went onto to filming our sequence and then edited it to form a clear storyline involving a long shot, close up and a point of view. Once completed we proceeded to watching the clip several times to understand what sound we needed, we then went onto creating the Foley sound; we did this by using carrots and celery for the crushing of bones, walnuts for the walking stick, creaky door, light switch, phone beep etc. In order to have our sounds in sync with the movement in the sequence we watched and created the sound at the same pace as on screen; I found this quite difficult at first because it was hard to form the sound at the right time, but after some practise it became easier. Once satisfied with the sound outcomes it was time to involve it in the sequence, we did this on final cut pro which made it simple to sync the sound in the right places. Overall this task helped me understand the importance of Foley sound, to emphasis key points and create a sense of realism. I learnt how to create suitable/believable sounds using everyday objects, and this task will help me when creating my title sequence because I now have the knowledge to form, edit and create an effective outcome involving sound.

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